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u/Savings-Theme4022 7 hours ago Built with Claude

I made a neo-vintage RTS with Claude

Hey all; real quick: I always wanted to make games. I was sick for a few days, I was sick of being sick, always wanted to try Claude (from hearing how amazing Opus 5.5 is); so I got the $200 tier and want to show where I'm at. It's one of the best things I've ever made, and it took me just one weekend. First, I'm convinced that the $200/month Claude subscription (at least as of right now) is one of the best things you can try, even if it's just for a month. The amount of subsidized usage included in that tier is INSANE. I started this project late Friday afternoon and now it's late Sunday night. from 0 to what's on the video; Claude wrote it. I'm a bit embarrassed to say I haven't even opened VSCode once for this project. * Engine and game logic separation * Browser compatibility * Customizable maps * Isometric 2.5D terrain system * Pathfinding algorithms * Sprite engine * Sound engine * Ability to save and replay games * Multiplayer compatibility ...and all I had to do was prompt it to give me implementation options to choose from, or describe a specific design I had in mind, and it just did it. For RTS fans: One of the gameplay mechanics I wanted to explore is the relationship between drones and electronic warfare. Drones are cheap, plentiful, and incredibly dangerous if your units aren't properly protected by jammers (via Engineers). Even when you've pushed an opponent into a corner, if they still have a lot of resources, they can quickly pump out drones to buy themselves time to regroup and rebuild a proper force. Aside from the SFX and many of the terrain tiles (which I plan to recreate), basically everything else was made by me with the help of AI. **Total cost: around $500** * **$200** | Anthropic Claude: Code * **$30** | Suno: Music * **$11** | ElevenLabs Creator: Voices * **$60** | Google Nano 2 Pro credits: UI artwork * **$60** | Tripo AI: 3D models * **$100** | SFX kits (not AI) I'm hoping to release the project as open source soon! Thanks for looking!
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  1. u/AutoModerator moderator 1 7 hours ago
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  2. u/ClaudeAI-mod-bot moderator pinned 1 7 hours ago
    **The modbot's decision:** Showcase fails criterion (d): the game is not free to try. There is no link or demo, only a hope to open-source it later. Claude usage detail is also thin, and the post praises the $200 tier. **Full explanation below:** Thanks for submitting your work to r/ClaudeAI! We recently changed our Showcase rule to make projects more visible and more helpful to readers. See the announcement here. We couldn't find at least one of these requirements in your post: * The post must say you built it * The post must say the project was built with Claude/Claude Code or specifically for Claude * The post must include a clear description of what was built, **how Claude or Claude Code helped in the process**, and what your product does * The post must say the project is free to try (paid tiers/features OK) and show how * Marketing language is minimal * The post contains no affiliate or referral links (but link to the project is ok) * The post contains no job seeking requests or resumes. We encourage you to update your post with the required information and try posting again after an hour. If you think we screwed up, please Modmail us. Thanks for sharing your work with everyone here!